FMJ players 10+ Sa-mp-11

Basic gamemode achieved over 10 Players, currently scripting and scripted new numbers,

13/11/2021 gamemode re created 17/11/2021, made alot errors wouldnt compile forgot to backup compiled so had to start again.

14/11/2021
command processor now ZCMD, first command /Rules in dialog and /Suicide = kills the player

death window - what player killed who or if player killed self or accident death

spawn protection - stops being killed at spawn for few seconds
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scripted a capture zone and dynamic checkpoint - stand in checkpoint to capture the zone and earn score and cash, having a challenge scripting it due to the team system which had to re script, i had to download someone else gamemode to copy features that i wanted for FMJ.

Last edited by [FMJ]Ben Mitch on Sat 27 Nov 2021, 13:22; edited 4 times in total (Reason for editing : added dates of each script)