[FMJ] Full Metal Jacket Team



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[FMJ] Full Metal Jacket Team

[FMJ] Full Metal Jacket Team

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the_boss
Loocky
Wolverine
[FMJ]Ben Mitch
8 posters

    FMJ Server 2 - test script - available

    [FMJ]Ben Mitch
    [FMJ]Ben Mitch
    Management & Scripter/Mapper
    Management & Scripter/Mapper


    Posts : 273
    Join date : 2013-10-13
    Age : 32
    Location : England

    FMJ Server 2 - test script - available Empty FMJ Server 2 - test script - available

    Post by [FMJ]Ben Mitch Fri 03 Jan 2014, 16:10

    FMJ SERVER 2 - TEST SCRIPT - ip: 87.98.241.207:7400

    Game Mode: Assassins VS Borgia

    This gamemode was scripted by myself from 13/10/2012, for 2 based teams to fight, i have been planning since January 2013 of what is suppose to be scripted and only started to begin since October 2013. I am set to be the only scripter for server 2 of personal reasons.

    As aware from http://fmjclanteam.nstars.org/t113-fmj-server-2, currently scripted 2 teams Mafia and Triad as tests.

     
    FMJ Server 2 - test script - available Sa-mp-24

    2 colours are the spawn exact locations, yellow mafia spawn and which is the very first spawn location in FMJ since 2009 at Bayside , and purple triad location at eL quebrados, Teams will be color chat there name will be yellow/purple on chat messages when communicating.

    FMJ Server 2 - test script - available Sa-mp-28

    FMJ Server 2 - test script - available Sa-mp-27

    From the last screen, i have fixed the spawn location views.

    FMJ Server 2 - test script - available Sa-mp-29

    FMJ Server 2 - test script - available Sa-mp-30

    Vehicles for Mafia Team.

    FMJ Server 2 - test script - available Sa-mp-34

    Triad Team vehicles, only few because of the area.

    FMJ Server 2 - test script - available Sa-mp-35

    Current scripted sale weapons.

    FMJ Server 2 - test script - available Sa-mp-36

    credits up to date (regularly)

    Current weapons for mafia deagle, shotgun, triad 9mm and sawnoff's. Not much has managed to be done alot confusement, for the moment no score or money feature scripted so be killing for nothing at the moment, likely vehicles wont be spawned back untill scripting for that is checked.

    Possibilities of planning of what is suppose to be in the script that was planned:

    :score kill

    :money kill

    :weapon dialog

    :vehicle respawn in minutes

    assassin team own map

    :borgia team own map

    :medic class or team

    :police Team

    :connect/disconnect player message

    : id player message chat

    :team balance

    :IRC

    :Mysql (same as server 1)

    :game & real time

    :robbing feature

    :capture zone (currently trying to be worked on)



    Should take approximately 3 years max to hopefully learn then script them in
    Wolverine
    Wolverine


    Posts : 403
    Join date : 2013-10-23
    Age : 31
    Location : earth

    FMJ Server 2 - test script - available Empty Re: FMJ Server 2 - test script - available

    Post by Wolverine Fri 03 Jan 2014, 16:14

    wow good job Very Happy
    Loocky
    Loocky


    Posts : 288
    Join date : 2013-10-25
    Age : 24
    Location : Romania

    FMJ Server 2 - test script - available Empty Re: FMJ Server 2 - test script - available

    Post by Loocky Fri 03 Jan 2014, 16:42

    Good job Ben  Very Happy 
    avatar
    the_boss


    Posts : 89
    Join date : 2013-10-23

    FMJ Server 2 - test script - available Empty Re: FMJ Server 2 - test script - available

    Post by the_boss Fri 03 Jan 2014, 18:02

    Nice Smile
    avatar
    SuperMan


    Posts : 39
    Join date : 2013-10-23
    Age : 26
    Location : Peru-Lima

    FMJ Server 2 - test script - available Empty Re: FMJ Server 2 - test script - available

    Post by SuperMan Fri 03 Jan 2014, 18:27

    Good Work Managements
    Eagle
    Eagle


    Posts : 189
    Join date : 2013-10-24
    Age : 27
    Location : Italy, Heaven

    FMJ Server 2 - test script - available Empty Re: FMJ Server 2 - test script - available

    Post by Eagle Fri 03 Jan 2014, 22:20

    Very Cool ! I knew u r the king guys! Very Happy
    TheBlack[P]earl
    TheBlack[P]earl


    Posts : 157
    Join date : 2013-10-25
    Age : 28
    Location : In the Depths..

    FMJ Server 2 - test script - available Empty Re: FMJ Server 2 - test script - available

    Post by TheBlack[P]earl Sat 04 Jan 2014, 03:46

    Nicely done! Very Happy
    Lucifer
    Lucifer


    Posts : 346
    Join date : 2013-10-24
    Age : 27
    Location : India

    FMJ Server 2 - test script - available Empty Re: FMJ Server 2 - test script - available

    Post by Lucifer Sat 04 Jan 2014, 05:06

    wow interesting idea Very Happy
    [FMJ]Ben Mitch
    [FMJ]Ben Mitch
    Management & Scripter/Mapper
    Management & Scripter/Mapper


    Posts : 273
    Join date : 2013-10-13
    Age : 32
    Location : England

    FMJ Server 2 - test script - available Empty Re: FMJ Server 2 - test script - available

    Post by [FMJ]Ben Mitch Mon 08 Nov 2021, 16:31

    gamemode renamed to War Zone

    Sponsored content


    FMJ Server 2 - test script - available Empty Re: FMJ Server 2 - test script - available

    Post by Sponsored content


      Current date/time is Tue 07 May 2024, 22:52